A downloadable game for Windows

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Explore, fight and survive

Archmage Dungeon is a game prototype focused on crafting your own powerful spells. You have a complete freedom but beware of enemies. As you get deeper into dungeon there will be more waiting for you and not only you will become stronger, them too.

Controls

LMB - attack

RMB - regenerate (stay still, you need to focus)

W/A/S/D - movement

1,2,3...0 - select slot

Tab - spell creator (click on elements you want in your currently selected slot or not)

Escape - pause

Let me know what you think

This project is my Engineering Thesis and so, I would be very grateful for your feedback. Both positive and negative are welcome.

Credits

Godot - https://godotengine.org/license/

Assets - https://0x72.itch.io/dungeontileset-ii

Font - https://ggbot.itch.io/pixeloid-font

Download

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Click download now to get access to the following files:

Archmage_Dungeon.rar 19 MB

Comments

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You liked playing Noita too? I do!

Seems like a good start to a game

Some random things I thought while playing you could try:

  • Some flavour and explanation of what the runes do?
  • Have a click to hold to charge spell even further for more mana?
  • Have an indication of a floor being done? Arrow to the exit?
  • Have a popup and pause when you finish a floor to prompt the player to do some spell crafting? In the beginning I didn’t realise when I could do this and just went to the next floor, and got attacked straight away.
  • Camera should stop moving while in the menu maybe?
  • Have more “juice” when you hit an enemy with a more powerful spell
  • Enemy health probably too high/scales too quickly, I ended up a few times kiting a bunch of enemies and not doing a lot of damage. It’s too hard too experiment, without knowing what the runes do, having an indication of how much damage you’re doing (health bars? numbers flying off enemies?)

Hope that helps and GL with your thesis!